Epic has spent a significant amount of money to establish the best esports tournaments. In 2018, the company committed one hundred million dollars to expand the Fortnite esport, with the eventual aim of hosting a big eSports tournament. The process, however, was not a particularly smooth path.
Technical issues, poor production quality, and website traffic issues plagued early tournaments.Due to lag, even the first Summer Skirmish event had to be canceled halfway through. Things gradually improved, but problems continued to arise.
World Cup qualifiers have also had their share of problems, particularly in terms of cheating. Due to cheating during qualifiers, well-known players such as Xxif and Damion Cook were suspended but later reinstated. In the same way, Epic's rapid development means that new features like the all-powerful Infinity Blade are often added to the same game right before major tournaments. These may prevent players from practicing well enough for eSports tournaments.
By far, the most impressive aspect of the World Cup is how Epic has managed to incorporate reality and the digital universe. Audiences are encouraged to undertake multiple tasks each day, such as visiting theme parks, to earn rewards. The perks could be something as simple as a physical V-Bucks coin, just like in the game. Fans could buy Fortnite World Cup apparel at the event, as well as other freebies like wallpaper, which are available only during the occasion.
Early Access is a good method used by the giant provider to get people interested in the game. But it requires more to keep users engaged, and Epic has made excellent use of both cards. Save the World attracted a large number of people who wanted to take advantage of the Early Access feature.
Even after it went premium, some people stayed. Epic then made its most recent mode available as a free service. It was designed as a bonus for those who have remained loyal to the prior modes. Also, it was an incentive for those who hadn't yet joined the game to try it.